Chapter 14- Four Selections by Experiments in Art and Technolgy
Intro
- Experiments in Art and Technology (E.A.T.) formed in 1966 by four guys after one of them, Billy Kluver from Bell Telephone contributed technology to a sculpture called "Homage to New York."
- The organization helped advance the possibilities of technology and art
- E.A.T. made a performance exhibition called 9 evenings, which received mixed reviews but served as an inspiration for the new media field
The Garden Party by Billy Kluver
- The sculpture "machine" he helped make destroys itself
- He calls it a spectacle
- The destruction of the machine is an ideal of good machine and a good human
- Both New York and the machine has humor and poetry
The four selections
- variations VII by John Cage- a piece of music that is created using the sounds already in the air at the performance
- vehicle by Lucinda Childs- consists of animate, inanimate and air-supported materials that make a sort of music. Inolves a doppler sonar, a refrigerator vacuum, etc.
- carriage descreteness by yvonne ranier- a dance whose choroegraphy is relayed over walkie talkie with multimedia in the background
- open score by robert rauschenberg- tennis as dance improvisation. wireless mic on a tennis racket
- a press release calls the exhibition a marriage of new technology and art that should have always developed together and that, together, open up new creative possibilities
The Pavilion by Bill Kluver
- The Pavilion is open-ended, an environment that allows for personal choice
- The artist shows how technology can be used in new environments
- It was a collaboration of artists and engineers in Japan and the US. There was some confusion and frustration when artists and engineers tried to switch roles.
- Aspects of the Pavilion: the Fog, the Mirror, the Clam Room, the Mirror Room
- There were programmers who lived inside the structure
- Pavilion was "theatre conceived of as a total instrument"
- This brought up interesting questions about the role of the artist, legally. Also talks about the relationship of the artist and industry.
Chapter 15 - Cybernated Art
- Nam June Paik is considered the first video artist
- He coined the term "information superhighway"
- There was a history of TV before it was even invented
- June wrote a manifesto, which provides a cybernetic/ Buddhist context for his work
NOTE: On the topic of technology and art, here's an interesting contribution from Brooklyn artist Adam Frank. "Performer" is currently in Times Square.
Chapter 31- Will There be Condominiums in Data Space?
Intro
Artists changed the viewer/video dynamic
Bill Viola is a video artist who has a poetic approach to the video medium
Will there be Condominiums in Data Space? by Bill Viola
- Really interesting quote: "Possibly the most startling thing about our individual existence is that it is continuous. It is an unbroken thread -- we have been living this same moment ever since we were conceived. It is memory, and to some extent sleep, that gives us the impression of a life of discrete parts, periods, or section of certain times or 'highlights.' Hollywood movies and the media, of course, reinforce this perception."
- "Life without editing it seems, is just not that interesting." Old video art recorded everything and didn't "forget."
- Memo-technics = artificial memory
- Data space - imagined physical space must exist in order to operate within it
- Video and holism- the idea that the art exists before it is executed
- Reality is people putting together pieces that were originally whole
- Art and structuralism, the author argues that it is important
- The marriage of video and computer: "the ultimate recording technology: total spatial storage, with the viewer wandering through some three-dimensional, possibly life-sized field of prerecorded or simulated scenes and events evolving in time." THE VIDEO GAME!
- The idea of a "Master" edit and "original" footage will disappear in the future
- "Playback speed....can be modulated, shifted up or down, superimposed, or interrupted according to the parameters of the electronic wave theory...." TIVO?
- Moving from constructing a program to carving out one....infinite points of view as opposed to one singular product
- Mapping conceptual structures of the brain into technology- the matrix, branching, idea space, etc.
- The author concludes that artists need to start paying attention to video.
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